我在使用具有透明区域的纹理时遇到问题.基本上,它是呈现在立方体上的硬币纹理.我无法让角落看起来透明,它们只是显示为白色/灰色.
I'm having a problem with a texture which has transparent areas. Basically it is a texture of a coin rendered onto a cube. I can't get the corners to appear transparent, they just show up as white/gray.
我确保启用了 G20.GL_Blend,所以不可能.
I made sure to enable G20.GL_Blend, so that can't be it.
这是我在 render() 方法中使用的代码(我尝试了不同的组合):
This is the code I use in the render() method (I tried different combinations):
Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT);
Gdx.gl20.glEnable(GL20.GL_BLEND);
Gdx.gl20.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
Gdx.gl20.glEnable(GL20.GL_TEXTURE_2D);
Gdx.gl20.glBlendEquation(GL20.GL_BLEND);
modelBatch.begin(cam);
texture.bind();
modelBatch.render(instance, environment);
modelBatch.end();
Gdx.gl20.glDisable(GL20.GL_TEXTURE_2D);
为模型添加混合属性:
http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=10016&p=45952#p45369
编辑.- 链接失效.是这样的:
Edit.- Link dead. It is like this:
modelInstance.materials.get(0).set(
new BlendingAttribute(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)
)
这篇关于Libgdx 3D 纹理透明度的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持html5模板网!
如何创建漩涡/漩涡效果?How to create whirlpool/vortex effect?(如何创建漩涡/漩涡效果?)
Android/Java - GoogleMaps FragmentActivity 上的自定义视图Android/Java - Custom View on GoogleMaps FragmentActivity isnt shown(Android/Java - GoogleMaps FragmentActivity 上的自定义视图未显示)
LibGdx 2 半屏“按钮"LibGdx 2 half screen quot;buttonsquot;(LibGdx 2 半屏“按钮)
libgdx 剪切图像libgdx Cutting an image(libgdx 剪切图像)
如何在启动 Android LibGDX 项目时修复 NoClassDefFounHow do I fix a NoClassDefFoundError while launching Android LibGDX Project?(如何在启动 Android LibGDX 项目时修复 NoClassDefFoundError?)
如何让玩家通过相机被摧毁?How to make player get destroyed through camera?(如何让玩家通过相机被摧毁?)