谁能向我解释一下您如何在 kivy 中更新小部件?我这里有一个代码示例:
Can anyone explain to me how you update widgets in kivy? I have a code sample here:
class Game(Widget):
def __init__(self, **kwargs):
super(Game, self).__init__(**kwargs)
with self.canvas:
Color(*sky_color)
Rectangle(pos=(0, 0), size=self.size)
with self.canvas:
Color(*grass_color)
Rectangle(pos=(0,0), size=(800,75))
with self.canvas:
Label(text='Funky Chicken', font_size='50sp', pos=(360, 400))
with self.canvas:
Button(text='Play', font_size='20')
class FunkyChickenApp(App):
def build(self):
return Game(size=Window.size)
if __name__ == "__main__":
FunkyChickenApp().run()
这应该是一个游戏菜单,所以当你按下一些按钮时,一些标签和东西必须改变.
This is supposed to be a game menu so some labels and stuff have to change when you press some buttons.
编辑*我的意思是如何使用 Kivy 时钟
Edit* What i mean is how do I use Kivy clock
你需要给按钮绑定动作(文档有几个例子https://kivy.org/docs/api-kivy.uix.button.html).
You need to bind actions to the buttons (the documentation has a few examples https://kivy.org/docs/api-kivy.uix.button.html).
即
button = Button(text='Play', font_size='20')
button.bind(on_press = do_something_you_want)
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