作为后续问题:
main.py
import os
from kivy.app import App
from kivy.uix.button import Button
from kivy.uix.stacklayout import StackLayout
from kivy.properties import ObjectProperty
class FancyButton(Button):
imp = ObjectProperty(None)
class Important(StackLayout):
font_kanji = os.path.join('fonts', 'TakaoPMincho.ttf')
def NoInspiration(self, smile):
print("Received: {}".format(smile))
def AddFancy(self):
print(self.ids)
temp = FancyButton(text='f', imp = self)
self.ids.boxy.add_widget(temp)
class TestApp(App):
def build(self):
pass
if __name__ == '__main__':
TestApp().run()
test.kv
#:kivy 1.9.0
<FancyButton>:
font_name: self.imp.font_kanji # ERROR
on_release: self.imp.NoInspiration(':)') # WORKS
<Important>:
id: imp
BoxLayout:
id: boxy
orientation: 'vertical'
FancyButton:
text: "smiley"
imp: root
Button:
text: "add fancy"
on_release: imp.AddFancy()
BoxLayout:
Important
在上面的示例中,'on_release: self.imp.NoInspiration(':)')' 有效,因为 FancyButton 具有 'imp: root'.
In the above example 'on_release: self.imp.NoInspiration(':)')' works because FancyButton has 'imp: root'.
但是 'font_name: self.imp.font_kanji' 不起作用并给出错误:
However 'font_name: self.imp.font_kanji' doesn't work and gives the error:
AttributeError: 'NoneType' 对象没有属性 'font_kanji'
AttributeError: 'NoneType' object has no attribute 'font_kanji'
我的猜测是这样做的原因是 on_release 发生在所有小部件都直接加载和 font_name 之后,所以没有'imp:root'.
My guess is the reason for this is that on_release takes place after all widgets are loaded and font_name directly, so without having 'imp: root'.
我也试过了:
font_kanji = StringProperty(os.path.join('fonts', 'TakaoPMincho.ttf'))
,但无济于事.
如何让 font_name 引用 font_kanji?我应该使用全局吗?如果是,您将如何在 Python 中设置可以在 .kv 中访问的全局?
How do I get font_name refer to font_kanji? Should I use global? If yes, how would you set a global in Python which can be accessed in the .kv?
(如果我将 global 放在 font_Kanji 前面并删除 .kv 文件中的 'self.imp' 我会收到错误:NameError: name 'font_kanji' is not defined")
(If I put global in front of font_Kanji and remove 'self.imp' in the .kv file I get the error: " NameError: name 'font_kanji' is not defined")
你的猜测是正确的:当你的按钮被创建时,它的 imp
属性是 None
.解决这个问题的方法是观察 imp
属性并在其处理程序中设置 font_name
的值:
Your guess is right: when your button is created its imp
property is None
. One to go around this would be to observe imp
property and set the value of font_name
in its handler:
class FancyButton(Button):
imp = ObjectProperty(None)
def on_imp(self, obj, imp):
if imp:
self.font_name = imp.font_kanji
这样字体是在 imp
属性用适当的 Important
实例初始化之后设置的.这种方法的缺点是Instance.font_kanji
的变化不会触发FancyButton.font_name
的变化.
This way the font is set after imp
property is initialzied with proper Important
instance. The dissadvantage of this method is that changes of Instance.font_kanji
won't trigger changes of FancyButton.font_name
.
如果你想绑定两个属性,那么你必须从 Instance.font_kanji
端调用 bind
函数(因为我们想对其更改做出反应)以动态创建 FancyButton
实例:
If you want to have both properties binded, then you have to call bind
funtion from Instance.font_kanji
side (since we want to react to its changes) for dynamically created FancyButton
instances:
class Important(StackLayout):
font_kanji = os.path.join('fonts', 'TakaoPMincho.ttf')
def NoInspiration(self, smile):
print("Received: {}".format(smile))
def AddFancy(self):
temp = FancyButton(text='f', imp = self)
self.bind(font_kanji=temp.setter('font_name'))
self.ids.boxy.add_widget(temp)
kv语言定义的接口可以直接绑定:
Interface defined in the kv language can do the binding directly:
<Important>:
id: imp
BoxLayout:
id: boxy
orientation: 'vertical'
FancyButton:
text: "smiley"
font_name: root.font_kanji
imp: root
Button:
text: "add fancy"
on_release: imp.AddFancy()
''')
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