我试图让用户在我的应用上制作个人资料图片,但我遇到了一些似乎可以解决的问题.
I am trying to let the user make a profile picture on my app, but I have been running into problems I can seem to solve.
我在我的视图控制器上添加了一个 uiscrollview.接下来我在uiscrollview中添加了一个UIimageview,宽度和高度都是一样的.
I have added a uiscrollview on my viewcontroller. Next I added a UIimageview into the uiscrollview, both are the same width and height.
我要解决的第一件事是我希望用户输入的图片以最短的一侧填充 uiimageview.因此,如果图像的宽度为 500,高度为 1000,我希望该宽度可以填充图像视图,顶部和底部的额外高度等待用户滚动.
The first thing I was trying to solve is I wanted the picture the user inputs to fill the uiimageview by the shortest side. So if the image had a width of 500 and height of 1000, I want the width to fill the image view with the extra height off the top and bottom waiting for the user to scroll.
我也无法平移图像.在我捏缩放图像之前,我似乎无法平移图像.这么说我也认为我的完整图像没有显示,这可能会导致一些问题,我不确定为什么.
I am also having trouble panning images. It seems like I can't pan an image until I pinch zoom on the image. Saying this I also think my full image is not being displayed which may be causing some problems, I'm not sure why.
class ViewController: UIViewController, UINavigationControllerDelegate, UIImagePickerControllerDelegate, UIScrollViewDelegate {
@IBOutlet var scrollView: UIScrollView!
@IBOutlet var imageViewPicture: UIImageView!
@IBOutlet var addPicture: UIButton!
let image = UIImagePickerController()
@IBAction func addPicture(sender: AnyObject) {
self.presentViewController(image, animated: true, completion: nil)
}
func imagePickerController(picker: UIImagePickerController, didFinishPickingImage image: UIImage, editingInfo: [String : AnyObject]?) {
self.dismissViewControllerAnimated(true, completion: nil)
imageViewPicture.image = image
}
override func viewDidLoad() {
super.viewDidLoad()
self.view.backgroundColor = UIColor.orangeColor()
self.scrollView.backgroundColor = UIColor.blueColor()
self.scrollView.delegate = self
//setting the min and max amount of zoom on the picture
self.scrollView.minimumZoomScale = 1.0
self.scrollView.maximumZoomScale = 4.0
self.scrollView.bouncesZoom = false
self.scrollView.bounces = false
self.scrollView.alwaysBounceVertical = false
self.scrollView.alwaysBounceHorizontal = false
self.scrollView.scrollEnabled = true
image.delegate = self
image.sourceType = UIImagePickerControllerSourceType.PhotoLibrary
image.allowsEditing = false
scrollView.layer.cornerRadius = (imageViewPicture.frame.size.width) / 2
scrollView.layer.masksToBounds = true
//gets rid of the indicator that shows where you are when scrolling
scrollView.showsHorizontalScrollIndicator = false
scrollView.showsVerticalScrollIndicator = false
imageViewPicture.userInteractionEnabled = true
let doubleTap = UITapGestureRecognizer(target: self, action: "doubleTapped")
doubleTap.numberOfTapsRequired = 2
imageViewPicture.addGestureRecognizer(doubleTap)
}
func doubleTapped() {
if scrollView.zoomScale > 1.0 {
scrollView.zoomScale = 1.0
} else {
scrollView.zoomScale = 2.0
}
}
func cropAndSave() {
UIGraphicsBeginImageContextWithOptions(scrollView.bounds.size, true, UIScreen.mainScreen().scale)
let offset = scrollView.contentOffset
CGContextTranslateCTM(UIGraphicsGetCurrentContext(), -offset.x, -offset.y)
scrollView.layer.renderInContext(UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil)
}
func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
return self.imageViewPicture
}
背景:在情节提要中添加了 UIScrollview(启用了用户交互并启用了多点触控)并将高宽比设置为 1 - 只是为了使其成为正方形.使用此功能可以进行平移和缩放.我没有做额外的设置,比如拐角半径等.我最近做了这个 - 认为它可以帮助你.
Background: UIScrollview (with user interaction enabled and multiple touch enabled)added in the storyboard and set the height width ration 1 - just to make it a square. Panning and zooming is possible with this. I did not do additional set up like corner radius etc. I did this recently - thought it may help you.
class ViewController: UIViewController, UIImagePickerControllerDelegate,UINavigationControllerDelegate ,UIScrollViewDelegate{
var imgview: UIImageView!
var imagepicked:UIImage!
@IBOutlet weak var scrollViewSquare: UIScrollView!
let picker = UIImagePickerController()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
picker.delegate = self
scrollViewSquare.delegate = self
//ImageViewInit()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func ImageViewInit(){
imgview = UIImageView()
imgview.frame = CGRectMake(0, 0, imagepicked.size.width, imagepicked.size.height)
imgview.image = imagepicked
imgview.contentMode = .ScaleAspectFit
imgview.backgroundColor = UIColor.lightGrayColor()
scrollViewSquare.maximumZoomScale=4;
scrollViewSquare.minimumZoomScale=0.02;
scrollViewSquare.bounces=true;
scrollViewSquare.bouncesZoom=true;
scrollViewSquare.contentMode = .ScaleAspectFit
scrollViewSquare.contentSize = imagepicked.size
scrollViewSquare.autoresizingMask = UIViewAutoresizing.FlexibleWidth
scrollViewSquare.addSubview(imgview)
setZoomScale()
}
var minZoomScale:CGFloat!
func setZoomScale(){
let imageViewSize = imgview.bounds.size
let scrollViewSize = scrollViewSquare.bounds.size
let widthScale = scrollViewSize.width / imageViewSize.width
let heightScale = scrollViewSize.height / imageViewSize.height
minZoomScale = max(widthScale, heightScale)
scrollViewSquare.minimumZoomScale = minZoomScale
scrollViewSquare.zoomScale = minZoomScale
print("height nd width scale (widthScale) & (heightScale) Min zoom scale (minZoomScale)")
}
func viewForZoomingInScrollView(scrollView: UIScrollView) -> UIView? {
return imgview
}
func imagePickerController(
picker: UIImagePickerController,
didFinishPickingMediaWithInfo info: [String : AnyObject])
{
imagepicked = (info[UIImagePickerControllerOriginalImage] as? UIImage)!
print("Image (h,w) = ((imagepicked.size.height) , (imagepicked.size.width))")
ImageViewInit()
dismissViewControllerAnimated(false, completion: nil)
}
@IBAction func Pick(sender: AnyObject) {
picker.allowsEditing = false
picker.sourceType = .PhotoLibrary
presentViewController(picker, animated: true, completion: nil)
}
}
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