最初我认为 Math.Sign
将是正确的方法,但在运行测试后,它似乎处理 -0.0
和 +0.0代码> 相同.
Initially I thought Math.Sign
would be the proper way to go but after running a test it seems that it treats -0.0
and +0.0
the same.
这是一个非常糟糕的 hack 方法:
Here's a grotty hack way of doing it:
private static readonly long NegativeZeroBits =
BitConverter.DoubleToInt64Bits(-0.0);
public static bool IsNegativeZero(double x)
{
return BitConverter.DoubleToInt64Bits(x) == NegativeZeroBits;
}
基本上这是测试 -0.0 的确切位模式,但不必对其进行硬编码.
Basically that's testing for the exact bit pattern of -0.0, but without having to hardcode it.
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