我正在使用 Python-2.7
和 kivy
.
我运行 test.py
然后显示一个菜单 Test
.当我点击它然后显示 list
的数据.谁能告诉我如何在列表中添加垂直 scrollbar
.
从 kivy.app 导入 App从 kivy.uix.boxlayout 导入 BoxLayout从 kivy.properties 导入 BooleanProperty、ListProperty、ObjectProperty、NumericProperty、DictProperty从 kivy.uix.recycleview.views 导入 RecycleDataViewBehavior从 kivy.uix.button 导入按钮从 kivy.uix.recyclegridlayout 导入 RecycleGridLayout从 kivy.uix.behaviors 导入 FocusBehavior从 kivy.uix.recycleview.layout 导入 LayoutSelectionBehavior从 kivy.uix.popup 导入弹出窗口从 kivy.core.window 导入窗口从 kivy.clock 导入时钟窗口大小 = (600, 325)类 SelectableRecycleGridLayout(FocusBehavior,LayoutSelectionBehavior,回收网格布局):''' 将选择和焦点行为添加到视图.'''selected_row = NumericProperty(0)def get_nodes(self):节点 = self.get_selectable_nodes()如果 self.nodes_order_reversed:节点=节点[::-1]如果不是节点:返回无,无selected = self.selected_nodesif not selected: # 没有选择,选择第一个self.select_node(节点[0])self.selected_row = 0返回无,无if len(nodes) == 1: # 唯一可选择的节点已经被选中返回无,无最后 = 节点索引(选定 [-1])self.clear_selection()最后返回,节点def select_next(self):'''选择下一行'''最后,节点 = self.get_nodes()如果不是节点:返回如果最后 == len(nodes) - 1:self.select_node(节点[0])self.selected_row = 节点[0]别的:self.select_node(nodes[last + 1])self.selected_row = 节点[last + 1]def select_previous(self):''' 选择上一行 '''最后,节点 = self.get_nodes()如果不是节点:返回如果不是最后:self.select_node(节点[-1])self.selected_row = 节点[-1]别的:self.select_node(nodes[last - 1])self.selected_row = 节点[last - 1]def select_current(self):''' 选择当前行 '''最后,节点 = self.get_nodes()如果不是节点:返回self.select_node(节点[self.selected_row])类 SelectableButton(RecycleDataViewBehavior,按钮):''' 为按钮添加选择支持 '''索引 = 无选择 = BooleanProperty(False)可选 = BooleanProperty(True)def refresh_view_attrs(self, rv, index, data):''' 捕捉并处理视图变化 '''self.index = 索引return super(SelectableButton, self).refresh_view_attrs(rv, index, data)def on_touch_down(自我,触摸):'''在触地时添加选择'''if super(SelectableButton, self).on_touch_down(touch):返回真如果 self.collide_point(*touch.pos) 和 self.selectable:打印(on_touch_down:自我=",自我)返回 self.parent.select_with_touch(self.index, touch)def apply_selection(self, rv, index, is_selected):''' 响应视图中项目的选择.'''self.selected = is_selectedRV类(BoxLayout):data_items = ListProperty([])row_data = DictProperty({})col1_data = ListProperty([])col2_data = ListProperty([])col1_row_controller = ObjectProperty(无)col2_row_controller = ObjectProperty(无)def __init__(self, **kwargs):超级(房车,自我).__init__(**kwargs)self.get_states()Clock.schedule_once(self.set_default_first_row, .0005)self._request_keyboard()def _request_keyboard(self):self._keyboard = Window.request_keyboard(self._keyboard_closed,自我,'文本')如果 self._keyboard.widget:# 如果它存在,这个小部件是一个你可以使用的 VKeyboard 对象# 更改键盘布局.经过self._keyboard.bind(on_key_down=self._on_keyboard_down)def _keyboard_closed(self):self._keyboard.unbind(on_key_down=self._on_keyboard_down)self._keyboard = 无def _on_keyboard_down(自我,键盘,键码,文本,修饰符):if keycode[1] == 'down': # keycode[274, 'down'] 按下# 响应键盘向下箭头按下self.display_keystrokes(键盘、键码、文本、修饰符)self.col1_row_controller.select_next()self.col2_row_controller.select_next()elif keycode[1] == 'up': # keycode[273, 'up] 按下# 响应键盘向上箭头按下self.display_keystrokes(键盘、键码、文本、修饰符)self.col1_row_controller.select_previous()self.col2_row_controller.select_previous()# Keycode由整数+字符串组成# 如果我们按下escape,释放键盘如果键码 [1] == '转义':键盘.release()# 返回 True 以接受密钥.否则,它将被# 系统.返回真def display_keystrokes(self, keyboard, keycode, text, modifiers):print("
键", keycode, "已被按下")print(" - 文本是 %r" % 文本)print(" - 修饰符是 %r" % 修饰符)def on_keyboard_select(self):''' 响应键盘事件调用 Popup '''# 为 Popup 设置行数据self.row_data = self.col1_data[self.col1_row_controller.selected_row]# 调用弹出窗口self.popup_callback()def on_mouse_select(self, instance):'''响应鼠标事件调用Popup '''if (self.col1_row_controller.selected_row != instance.index或 self.col2_row_controller.selected_row != instance.index):# 鼠标点击的行不等于当前选中的行self.col1_row_controller.selected_row = instance.indexself.col2_row_controller.selected_row = instance.index# 高亮鼠标点击/选中的行self.col1_row_controller.select_current()self.col2_row_controller.select_current()# 为 Popup 设置行数据# 我们可以使用 col1_data 或 col2_data,因为它们是重复的,并且每个都存储相同的信息self.row_data = self.col1_data[instance.index]# 调用弹出窗口self.popup_callback()def popup_callback(self):# 启用键盘请求self._request_keyboard()def set_default_first_row(self, dt):''' 设置默认第一行为选中'''self.col1_row_controller.select_next()self.col2_row_controller.select_next()定义更新(自我):self.col1_data = [{'text': str(x[0]), 'Id': str(x[0]), 'Name': x[1], 'key': 'Id', 'selectable': 真的}对于 self.data_items 中的 x]self.col2_data = [{'text': x[1], 'Id': str(x[0]), 'Name': x[1], 'key': 'Name', 'selectable': True}对于 self.data_items 中的 x]def get_states(self):行 = [(1, 'abc'), (1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc')]我 = 0对于行中的行:self.data_items.append([row[0], row[1], i])我 += 1打印(self.data_items)自我更新()类 MainMenu(BoxLayout):states_cities_or_areas = ObjectProperty(无)rv = 对象属性(无)定义显示状态(自我):self.remove_widgets()self.rv = RV()self.states_cities_or_areas.add_widget(self.rv)def remove_widgets(self):self.states_cities_or_areas.clear_widgets()类测试应用程序(应用程序):标题=测试"定义构建(自我):返回主菜单()如果 __name__ == '__main__':TestApp().run()
#:kivy 1.10.0<可选按钮>:画布之前:颜色:rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)长方形:pos: self.pos尺寸:self.sizebackground_color: [1, 0, 0, 1] if self.selected else [1, 1, 1, 1] #深红色 else深灰色on_press: app.root.rv.on_mouse_select(self)<房车>:col1_row_controller:col1_row_controllercol2_row_controller: col2_row_controller方向:垂直"网格布局:大小提示:1,无size_hint_y:无身高:25列数:3标签:size_hint_x: .1文字:身份证"标签:size_hint_x:0.5文字:姓名"滚动视图:id: kr_scrolldo_scroll_x: 假高度:2盒子布局:回收视图:size_hint_x: .1数据:root.col1_data视图类:可选按钮"可选回收网格布局:id: col1_row_controllerkey_selection: '可选择的'列数:1default_size:无,dp(26)default_size_hint:1,无size_hint_y:无高度:self.minimum_height方向:垂直"多选:真touch_multiselect:真回收视图:size_hint_x:0.5数据:root.col2_data视图类:可选按钮"可选回收网格布局:id: col2_row_controllerkey_selection: '可选择的'列数:1default_size:无,dp(26)default_size_hint:1,无size_hint_y:无高度:self.minimum_height方向:垂直"多选:真touch_multiselect:真<菜单按钮@按钮>:text_size: self.size对齐:中间"padding_x: 5尺寸:(80,30)size_hint:(无,无)背景颜色:90、90、90、90背景正常:''颜色:0、0.517、0.705、1边框:(0, 10, 0, 0)<主菜单>:states_cities_or_areas: states_cities_or_areas盒子布局:方向:垂直"#间距:10盒子布局:画布之前:长方形:pos: self.pos尺寸:self.sizesize_hint_y: 1菜单按钮:编号:btn文字:'测试'尺寸:(60,30)on_release: root.display_states()盒子布局:画布之前:长方形:pos: self.pos尺寸:self.size颜色:RGB:(1,1,1)标签:size_hint_x: 45盒子布局:id: states_cities_or_areassize_hint_y: 10标签:size_hint_y: 1
如何仅在 customerId 列和其他列中设置文本右对齐应该左对齐吗?
def apply_selection(self, rv, index, is_selected):''' 响应视图中项目的选择.'''self.selected = is_selectedself.text_size = self.size如果 index == rv.data[index]['range'][0]:self.halign = '对'别的:self.halign = '左'
一个可以垂直增长但以一定宽度包裹文本的Label:
标签:size_hint_y:无text_size:self.width,无高度:self.texture_size[1]
要在 X 轴/水平和 Y 轴/垂直滚动 GridLayout,请将 size_hint 属性设置为 (None, None).
ScrollView - ScrollEffect、scroll_type、bar_width 等
<块引用>默认情况下,ScrollView 允许沿 X 轴和 Y 轴滚动.您可以通过将 do_scroll_x 或 do_scroll_y 属性设置为 False 来显式禁用轴上的滚动.
要在 Y 轴/垂直方向上滚动 GridLayout,请设置孩子的宽度为 ScrollView (size_hint_x=1),并设置size_hint_y 属性为无:
当滚动超出 ScrollView 的边界时,它使用 ScrollEffect 来处理过度滚动.
滚动类型
设置用于滚动视图内容的滚动类型.可用选项有:['content']、['bars']、['bars'、'content']
['bars'] 通过拖动或滑动滑动条来滚动内容.
网格布局
<块引用>cols_minimum
每列的最小宽度字典.字典键是列号,例如0、1、2……
cols_minimum 是一个 DictProperty,默认为 {}.
:行控制器:行控制器bar_width: 10bar_color: 1, 0, 0, 1 # 红色bar_inactive_color: 0, 0, 1, 1 # 蓝色effect_cls: "滚动效果"滚动类型:['条']数据:root.rv_data视图类:可选按钮"可选回收网格布局:id:row_controllerkey_selection: '可选择的'列:root.total_col_headingscols_minimum:root.cols_minimumdefault_size:无,dp(26)default_size_hint:1,无size_hint:无,无高度:self.minimum_height宽度:self.minimum_width方向:垂直"多选:真touch_multiselect:真
以下示例演示:
chinook SQLite 示例数据库
从 kivy.app 导入 App从 kivy.uix.boxlayout 导入 BoxLayout从 kivy.properties 导入 BooleanProperty、ListProperty、ObjectProperty、NumericProperty、DictProperty从 kivy.uix.recycleview.views 导入 RecycleDataViewBehavior从 kivy.uix.button 导入按钮从 kivy.uix.recyclegridlayout 导入 RecycleGridLayout从 kivy.uix.behaviors 导入 FocusBehavior从 kivy.uix.recycleview.layout 导入 LayoutSelectionBehavior从 kivy.uix.popup 导入弹出窗口从 kivy.core.window 导入窗口从 kivy.clock 导入时钟从 kivy.uix.scrollview 导入 ScrollView从 kivy.uix.label 导入标签从 kivy.uix.textinput 导入 TextInput从 kivy.uix.recycleview 导入 RecycleView将 sqlite3 导入为 lite重新进口窗口大小 = (600, 325)类 PopupLabelCell(标签):经过类 EditStatePopup(弹出):def __init__(self, obj, **kwargs):super(EditStatePopup, self).__init__(**kwargs)self.populate_content(obj)def populate_content(self, obj):对于 x 在范围内(len(obj.table_header.col_headings)):self.container.add_widget(PopupLabelCell(text=obj.table_header.col_headings[x]))textinput = TextInput(text=str(obj.row_data[x]))如果 x == 0:textinput.readonly = Trueself.container.add_widget(textinput)类 SelectableRecycleGridLayout(FocusBehavior,LayoutSelectionBehavior,回收网格布局):''' 将选择和焦点行为添加到视图.'''selected_row = NumericProperty(0)obj = ObjectProperty(无)def get_nodes(self):节点 = self.get_selectable_nodes()如果 self.nodes_order_reversed:节点=节点[::-1]如果不是节点:返回无,无selected = self.selected_nodesif not selected: # 没有选择,选择第一个self.selected_row = 0self.select_row(节点)返回无,无if len(nodes) == 1: # 唯一可选择的节点已经被选中返回无,无最后 = 节点索引(选定 [-1])self.clear_selection()最后返回,节点def select_next(self, obj):'''选择下一行'''自我.obj = obj最后,节点 = self.get_nodes()如果不是节点:返回如果最后 == len(nodes) - 1:self.selected_row = 节点[0]别的:self.selected_row = 节点[last + 1]self.selected_row += self.obj.total_col_headingsself.select_row(节点)def select_previous(self, obj):''' 选择上一行 '''自我.obj = obj最后,节点 = self.get_nodes()如果不是节点:返回如果不是最后:self.selected_row = 节点[-1]别的:self.selected_row = 节点[last - 1]self.selected_row -= self.obj.total_col_headingsself.select_row(节点)def select_current(self, obj):''' 选择当前行 '''自我.obj = obj最后,节点 = self.get_nodes()如果不是节点:返回self.select_row(节点)def select_row(自我,节点):col = self.obj.rv_data[self.selected_row]['range']对于范围内的 x(col[0],col[1] + 1):self.select_node(节点[x])类 SelectableButton(RecycleDataViewBehavior,按钮):''' 为按钮添加选择支持 '''索引 = 无选择 = BooleanProperty(False)可选 = BooleanProperty(True)def refresh_view_attrs(self, rv, index, data):''' 捕捉并处理视图变化 '''self.index = 索引return super(SelectableButton, self).refresh_view_attrs(rv, index, data)def on_touch_down(自我,触摸):'''在触地时添加选择'''if super(SelectableButton, self).on_touch_down(touch):返回真如果 self.collide_point(*touch.pos) 和 self.selectable:打印(on_touch_down:自我=",自我)返回 self.parent.select_with_touch(self.index, touch)def apply_selection(self, rv, index, is_selected):''' 响应视图中项目的选择.'''self.selected = is_selectedself.text_size = self.size如果 index == rv.data[index]['range'][0]:self.halign = '对'别的:self.halign = '左'类 HeaderCell(标签):经过类表头(滚动视图):"""固定的表头,用数据表滚动 x"""标头 = 对象属性(无)col_headings = ListProperty([])cols_minimum = 字典属性({})def __init__(self, **kwargs):super(TableHeader, self).__init__(**kwargs)self.db = lite.connect('chinook.db')self.db_cursor = self.db.cursor()self.get_table_column_headings()def get_table_column_headings(self):self.db_cursor.execute("PRAGMA table_info(customers)")col_headings = self.db_cursor.fetchall()对于 col_headings 中的 col_heading:data_type = col_heading[2]如果 data_type == 整数":self.cols_minimum[col_heading[0]] = 100别的:self.cols_minimum[col_heading[0]] = int(re.findall(r'd+', data_type).pop(0)) * 5self.col_headings.append(col_heading[1])self.header.add_widget(HeaderCell(text=col_heading[1], width=self.cols_minimum[col_heading[0]]))房车类(回收视图):row_data = ()rv_data = ListProperty([])row_controller = ObjectProperty(无)total_col_headings = NumericProperty(0)cols_minimum = 字典属性({})table_header = ObjectProperty(无)def __init__(self, table_header, **kwargs):超级(房车,自我).__init__(**kwargs)self.table_header = table_headerself.total_col_headings = len(table_header.col_headings)self.cols_minimum = table_header.cols_minimumself.database_connection()self.get_states()Clock.schedule_once(self.set_default_first_row, .0005)self._request_keyboard()def 数据库连接(自我):self.db = lite.connect('chinook.db')self.db_cursor = self.db.cursor()def _request_keyboard(self):self._keyboard = Window.request_keyboard(self._keyboard_closed,自我,'文本')如果 self._keyboard.widget:# 如果它存在,这个小部件是一个你可以使用的 VKeyboard 对象# 更改键盘布局.经过self._keyboard.bind(on_key_down=self._on_keyboard_down)def _keyboard_closed(self):self._keyboard.unbind(on_key_down=self._on_keyboard_down)self._keyboard = 无def _on_keyboard_down(自我,键盘,键码,文本,修饰符):if keycode[1] == 'down': # keycode[274, 'down'] 按下# 响应键盘向下箭头按下self.display_keystrokes(键盘、键码、文本、修饰符)self.row_controller.select_next(self)elif keycode[1] == 'up': # keycode[273, 'up] 按下# 响应键盘向上箭头按下self.display_keystrokes(键盘、键码、文本、修饰符)self.row_controller.select_previous(self)elif len(修饰符)>0 和修饰符[0] == 'ctrl' 和 text == 'e': # ctrl + e 按下# 响应键盘 ctrl + e 按下,并调用 Popupself.display_keystrokes(键盘、键码、文本、修饰符)self.on_keyboard_select()# Keycode由整数+字符串组成# 如果我们按下escape,释放键盘如果键码 [1] == '转义':键盘.release()# 返回 True 以接受密钥.否则,它将被# 系统.返回真def display_keystrokes(self, keyboard, keycode, text, modifiers):print("
键", keycode, "已被按下")print(" - 文本是 %r" % 文本)print(" - 修饰符是 %r" % 修饰符)def on_keyboard_select(self):''' 响应键盘事件调用 Popup '''# 为 Popup 设置行数据self.setup_row_data(self.rv_data[self.row_controller.selected_row]['Index'])# 调用弹出窗口self.popup_callback()def on_mouse_select(self, instance):'''响应鼠标事件调用Popup '''如果 self.row_controller.selected_row != instance.index:# 鼠标点击的行不等于当前选中的行self.row_controller.selected_row = instance.index# 高亮鼠标点击/选中的行self.row_controller.select_current(self)# 为 Popup 设置行数据self.setup_row_data(self.rv_data[instance.index]['Index'])# 调用弹出窗口self.popup_callback()# 启用键盘请求self._request_keyboard()def setup_row_data(自我,价值):self.db_cursor.execute("SELECT * FROM customers WHERE CustomerId=?", value)self.row_data = self.db_cursor.fetchone()def popup_callback(self):''' 实例化并打开弹出窗口 '''popup = EditStatePopup(self)popup.open()def set_default_first_row(self, dt):''' 设置默认第一行为选中'''self.row_controller.select_next(self)def get_states(self):self.db_cursor.execute("SELECT * FROM customers ORDER BY CustomerId ASC")行 = self.db_cursor.fetchall()数据 = []低 = 0高 = self.total_col_headings - 1对于行中的行:对于我在范围内(长度(行)):data.append([row[i], row[0], [low, high]])低 += self.total_col_headings高 += self.total_col_headingsself.rv_data = [{'text': str(x[0]), 'Index': str(x[1]), 'range': x[2], 'selectable': True} for x in data]类表(BoxLayout):rv = 对象属性(无)def __init__(self, **kwargs):超级(表,自我).__init__(**kwargs)self.orientation = "垂直"self.header = TableHeader()self.rv = RV(self.header)self.rv.fbind('scroll_x', self.scroll_with_header)self.add_widget(self.header)self.add_widget(self.rv)def scroll_with_header(self, obj, value):self.header.scroll_x = 值类 MainMenu(BoxLayout):states_cities_or_areas = ObjectProperty(无)表 = 对象属性(无)定义显示状态(自我):self.remove_widgets()self.table = 表()self.states_cities_or_areas.add_widget(self.table)def remove_widgets(self):self.states_cities_or_areas.clear_widgets()类测试应用程序(应用程序):标题=测试"定义构建(自我):返回主菜单()如果 __name__ == '__main__':TestApp().run()
#:kivy 1.10.0<弹出标签单元格>size_hint:(无,无)身高:30text_size: self.size对齐:左"对齐:中间"<EditStatePopup>:容器:容器size_hint:无,无尺寸:400、275标题大小:20# title_font: "Verdana"auto_dismiss: 假盒子布局:方向:垂直"滚动视图:bar_width: 10bar_color: 1, 0, 0, 1 # 红色bar_inactive_color: 0, 0, 1, 1 # 蓝色effect_cls: "滚动效果"滚动类型:['条']size_hint:(1,无)网格布局:编号:容器列数:2行默认高度:30cols_minimum: {0: 100, 1: 300}# 间距:10, 10# 填充:20、20size_hint:(无,无)高度:self.minimum_height盒子布局:按钮:大小提示:1, 0.2文本:保存更改"on_release:root.dismiss()按钮:大小提示:1, 0.2文本:取消更改"on_release: root.dismiss()<可选按钮>:画布之前:颜色:rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)长方形:pos: self.pos尺寸:self.sizebackground_color: [1, 0, 0, 1] if self.selected else [1, 1, 1, 1] #深红色 else深灰色on_press:app.root.table.rv.on_mouse_select(self)<标题单元格>size_hint:(无,无)身高:25text_size: self.size对齐:左"对齐:中间"背景_禁用_正常:''disabled_color: (1, 1, 1, 1)画布之前:颜色:RGBA:1、0.502、0、1长方形:pos: self.pos尺寸:self.size<表头>:标头:标头bar_width: 0do_scroll: 假size_hint:(1,无)身高:25effect_cls: "滚动效果"网格布局:id: 标头行数:1cols_minimum:root.cols_minimumsize_hint:(无,无)宽度:self.minimum_width高度:self.minimum_height<房车>:行控制器:行控制器bar_width: 10bar_color: 1, 0, 0, 1 # 红色bar_inactive_color: 0, 0, 1, 1 # 蓝色effect_cls: "滚动效果"滚动类型:['条']数据:root.rv_data视图类:可选按钮"可选回收网格布局:id:row_controllerkey_selection: '可选择的'列:root.total_col_headingscols_minimum:root.cols_minimumdefault_size:无,dp(26)default_size_hint:1,无size_hint:无,无高度:self.minimum_height宽度:self.minimum_width方向:垂直"多选:真touch_multiselect:真<菜单按钮@按钮>:text_size: self.size对齐:中间"padding_x: 5尺寸:(80,30)size_hint:(无,无)背景颜色:90、90、90、90背景正常:''颜色:0、0.517、0.705、1边框:(0, 10, 0, 0)<主菜单>:states_cities_or_areas: states_cities_or_areas盒子布局:方向:垂直"盒子布局:画布之前:长方形:pos: self.pos尺寸:self.sizesize_hint_y: 1菜单按钮:编号:btn文字:'测试'尺寸:(60,30)on_release: root.display_states()盒子布局:画布之前:长方形:pos: self.pos尺寸:self.size颜色:RGB:(1,1,1)标签:size_hint_x: 45盒子布局:id: states_cities_or_areassize_hint_y: 10标签:size_hint_y: 1
I am using Python-2.7
and kivy
.
I run test.py
then show a menu Test
.When i click on it then show list
of data.
Can someone tell me how to add vertical scrollbar
on list.
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.properties import BooleanProperty, ListProperty, ObjectProperty, NumericProperty, DictProperty
from kivy.uix.recycleview.views import RecycleDataViewBehavior
from kivy.uix.button import Button
from kivy.uix.recyclegridlayout import RecycleGridLayout
from kivy.uix.behaviors import FocusBehavior
from kivy.uix.recycleview.layout import LayoutSelectionBehavior
from kivy.uix.popup import Popup
from kivy.core.window import Window
from kivy.clock import Clock
Window.size = (600, 325)
class SelectableRecycleGridLayout(FocusBehavior, LayoutSelectionBehavior,
RecycleGridLayout):
''' Adds selection and focus behaviour to the view. '''
selected_row = NumericProperty(0)
def get_nodes(self):
nodes = self.get_selectable_nodes()
if self.nodes_order_reversed:
nodes = nodes[::-1]
if not nodes:
return None, None
selected = self.selected_nodes
if not selected: # nothing selected, select the first
self.select_node(nodes[0])
self.selected_row = 0
return None, None
if len(nodes) == 1: # the only selectable node is selected already
return None, None
last = nodes.index(selected[-1])
self.clear_selection()
return last, nodes
def select_next(self):
''' Select next row '''
last, nodes = self.get_nodes()
if not nodes:
return
if last == len(nodes) - 1:
self.select_node(nodes[0])
self.selected_row = nodes[0]
else:
self.select_node(nodes[last + 1])
self.selected_row = nodes[last + 1]
def select_previous(self):
''' Select previous row '''
last, nodes = self.get_nodes()
if not nodes:
return
if not last:
self.select_node(nodes[-1])
self.selected_row = nodes[-1]
else:
self.select_node(nodes[last - 1])
self.selected_row = nodes[last - 1]
def select_current(self):
''' Select current row '''
last, nodes = self.get_nodes()
if not nodes:
return
self.select_node(nodes[self.selected_row])
class SelectableButton(RecycleDataViewBehavior, Button):
''' Add selection support to the Button '''
index = None
selected = BooleanProperty(False)
selectable = BooleanProperty(True)
def refresh_view_attrs(self, rv, index, data):
''' Catch and handle the view changes '''
self.index = index
return super(SelectableButton, self).refresh_view_attrs(rv, index, data)
def on_touch_down(self, touch):
''' Add selection on touch down '''
if super(SelectableButton, self).on_touch_down(touch):
return True
if self.collide_point(*touch.pos) and self.selectable:
print("on_touch_down: self=", self)
return self.parent.select_with_touch(self.index, touch)
def apply_selection(self, rv, index, is_selected):
''' Respond to the selection of items in the view. '''
self.selected = is_selected
class RV(BoxLayout):
data_items = ListProperty([])
row_data = DictProperty({})
col1_data = ListProperty([])
col2_data = ListProperty([])
col1_row_controller = ObjectProperty(None)
col2_row_controller = ObjectProperty(None)
def __init__(self, **kwargs):
super(RV, self).__init__(**kwargs)
self.get_states()
Clock.schedule_once(self.set_default_first_row, .0005)
self._request_keyboard()
def _request_keyboard(self):
self._keyboard = Window.request_keyboard(
self._keyboard_closed, self, 'text'
)
if self._keyboard.widget:
# If it exists, this widget is a VKeyboard object which you can use
# to change the keyboard layout.
pass
self._keyboard.bind(on_key_down=self._on_keyboard_down)
def _keyboard_closed(self):
self._keyboard.unbind(on_key_down=self._on_keyboard_down)
self._keyboard = None
def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
if keycode[1] == 'down': # keycode[274, 'down'] pressed
# Respond to keyboard down arrow pressed
self.display_keystrokes(keyboard, keycode, text, modifiers)
self.col1_row_controller.select_next()
self.col2_row_controller.select_next()
elif keycode[1] == 'up': # keycode[273, 'up] pressed
# Respond to keyboard up arrow pressed
self.display_keystrokes(keyboard, keycode, text, modifiers)
self.col1_row_controller.select_previous()
self.col2_row_controller.select_previous()
# Keycode is composed of an integer + a string
# If we hit escape, release the keyboard
if keycode[1] == 'escape':
keyboard.release()
# Return True to accept the key. Otherwise, it will be used by
# the system.
return True
def display_keystrokes(self, keyboard, keycode, text, modifiers):
print("
The key", keycode, "have been pressed")
print(" - text is %r" % text)
print(" - modifiers are %r" % modifiers)
def on_keyboard_select(self):
''' Respond to keyboard event to call Popup '''
# setup row data for Popup
self.row_data = self.col1_data[self.col1_row_controller.selected_row]
# call Popup
self.popup_callback()
def on_mouse_select(self, instance):
''' Respond to mouse event to call Popup '''
if (self.col1_row_controller.selected_row != instance.index
or self.col2_row_controller.selected_row != instance.index):
# Mouse clicked on row is not equal to current selected row
self.col1_row_controller.selected_row = instance.index
self.col2_row_controller.selected_row = instance.index
# Hightlight mouse clicked/selected row
self.col1_row_controller.select_current()
self.col2_row_controller.select_current()
# setup row data for Popup
# we can use either col1_data or col2_data because they are duplicate and each stores the same info
self.row_data = self.col1_data[instance.index]
# call Popup
self.popup_callback()
def popup_callback(self):
# enable keyboard request
self._request_keyboard()
def set_default_first_row(self, dt):
''' Set default first row as selected '''
self.col1_row_controller.select_next()
self.col2_row_controller.select_next()
def update(self):
self.col1_data = [{'text': str(x[0]), 'Id': str(x[0]), 'Name': x[1], 'key': 'Id', 'selectable': True}
for x in self.data_items]
self.col2_data = [{'text': x[1], 'Id': str(x[0]), 'Name': x[1], 'key': 'Name', 'selectable': True}
for x in self.data_items]
def get_states(self):
rows = [(1, 'abc'), (1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc'),(1, 'abc')]
i = 0
for row in rows:
self.data_items.append([row[0], row[1], i])
i += 1
print(self.data_items)
self.update()
class MainMenu(BoxLayout):
states_cities_or_areas = ObjectProperty(None)
rv = ObjectProperty(None)
def display_states(self):
self.remove_widgets()
self.rv = RV()
self.states_cities_or_areas.add_widget(self.rv)
def remove_widgets(self):
self.states_cities_or_areas.clear_widgets()
class TestApp(App):
title = "test"
def build(self):
return MainMenu()
if __name__ == '__main__':
TestApp().run()
#:kivy 1.10.0
<SelectableButton>:
canvas.before:
Color:
rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)
Rectangle:
pos: self.pos
size: self.size
background_color: [1, 0, 0, 1] if self.selected else [1, 1, 1, 1] # dark red else dark grey
on_press: app.root.rv.on_mouse_select(self)
<RV>:
col1_row_controller: col1_row_controller
col2_row_controller: col2_row_controller
orientation: "vertical"
GridLayout:
size_hint: 1, None
size_hint_y: None
height: 25
cols: 3
Label:
size_hint_x: .1
text: "Id"
Label:
size_hint_x: .5
text: "Name"
ScrollView:
id: kr_scroll
do_scroll_x: False
height: 2
BoxLayout:
RecycleView:
size_hint_x: .1
data: root.col1_data
viewclass: 'SelectableButton'
SelectableRecycleGridLayout:
id: col1_row_controller
key_selection: 'selectable'
cols: 1
default_size: None, dp(26)
default_size_hint: 1, None
size_hint_y: None
height: self.minimum_height
orientation: 'vertical'
multiselect: True
touch_multiselect: True
RecycleView:
size_hint_x: .5
data: root.col2_data
viewclass: 'SelectableButton'
SelectableRecycleGridLayout:
id: col2_row_controller
key_selection: 'selectable'
cols: 1
default_size: None, dp(26)
default_size_hint: 1, None
size_hint_y: None
height: self.minimum_height
orientation: 'vertical'
multiselect: True
touch_multiselect: True
<MenuButton@Button>:
text_size: self.size
valign: "middle"
padding_x: 5
size : (80,30)
size_hint : (None, None)
background_color: 90 , 90, 90, 90
background_normal: ''
color: 0, 0.517, 0.705, 1
border: (0, 10, 0, 0)
<MainMenu>:
states_cities_or_areas: states_cities_or_areas
BoxLayout:
orientation: 'vertical'
#spacing : 10
BoxLayout:
canvas.before:
Rectangle:
pos: self.pos
size: self.size
size_hint_y: 1
MenuButton:
id: btn
text: 'Test'
size : (60,30)
on_release: root.display_states()
BoxLayout:
canvas.before:
Rectangle:
pos: self.pos
size: self.size
Color:
rgb: (1,1,1)
Label:
size_hint_x: 45
BoxLayout:
id: states_cities_or_areas
size_hint_y: 10
Label:
size_hint_y: 1
How to set text right align in only customerId column and other column should be left align?
def apply_selection(self, rv, index, is_selected):
''' Respond to the selection of items in the view. '''
self.selected = is_selected
self.text_size = self.size
if index == rv.data[index]['range'][0]:
self.halign = 'right'
else:
self.halign = 'left'
A Label that can grow vertically but wraps the text at a certain width:
Label:
size_hint_y: None
text_size: self.width, None
height: self.texture_size[1]
To scroll a GridLayout on it’s X-axis/horizontally and Y-axis/vertically, set size_hint property to (None, None).
ScrollView - ScrollEffect, scroll_type, bar_width, etc.
By default, the ScrollView allows scrolling along both the X and Y axes. You can explicitly disable scrolling on an axis by setting the do_scroll_x or do_scroll_y properties to False.
To scroll a GridLayout on it’s Y-axis/vertically, set the child’s width to that of the ScrollView (size_hint_x=1), and set the size_hint_y property to None:
When scrolling would exceed the bounds of the ScrollView, it uses a ScrollEffect to handle the overscroll.
scroll_type
Sets the type of scrolling to use for the content of the scrollview. Available options are: [‘content’], [‘bars’], [‘bars’, ‘content’]
[‘bars’] Content is scrolled by dragging or swiping the scoll bars.
Grid Layout
cols_minimum
Dict of minimum width for each column. The dictionary keys are the column numbers, e.g. 0, 1, 2…
cols_minimum is a DictProperty and defaults to {}.
<RV>:
row_controller: row_controller
bar_width: 10
bar_color: 1, 0, 0, 1 # red
bar_inactive_color: 0, 0, 1, 1 # blue
effect_cls: "ScrollEffect"
scroll_type: ['bars']
data: root.rv_data
viewclass: 'SelectableButton'
SelectableRecycleGridLayout:
id: row_controller
key_selection: 'selectable'
cols: root.total_col_headings
cols_minimum: root.cols_minimum
default_size: None, dp(26)
default_size_hint: 1, None
size_hint: None, None
height: self.minimum_height
width: self.minimum_width
orientation: 'vertical'
multiselect: True
touch_multiselect: True
The following example demonstrates:
chinook SQLite sample database
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.properties import BooleanProperty, ListProperty, ObjectProperty, NumericProperty, DictProperty
from kivy.uix.recycleview.views import RecycleDataViewBehavior
from kivy.uix.button import Button
from kivy.uix.recyclegridlayout import RecycleGridLayout
from kivy.uix.behaviors import FocusBehavior
from kivy.uix.recycleview.layout import LayoutSelectionBehavior
from kivy.uix.popup import Popup
from kivy.core.window import Window
from kivy.clock import Clock
from kivy.uix.scrollview import ScrollView
from kivy.uix.label import Label
from kivy.uix.textinput import TextInput
from kivy.uix.recycleview import RecycleView
import sqlite3 as lite
import re
Window.size = (600, 325)
class PopupLabelCell(Label):
pass
class EditStatePopup(Popup):
def __init__(self, obj, **kwargs):
super(EditStatePopup, self).__init__(**kwargs)
self.populate_content(obj)
def populate_content(self, obj):
for x in range(len(obj.table_header.col_headings)):
self.container.add_widget(PopupLabelCell(text=obj.table_header.col_headings[x]))
textinput = TextInput(text=str(obj.row_data[x]))
if x == 0:
textinput.readonly = True
self.container.add_widget(textinput)
class SelectableRecycleGridLayout(FocusBehavior, LayoutSelectionBehavior,
RecycleGridLayout):
''' Adds selection and focus behaviour to the view. '''
selected_row = NumericProperty(0)
obj = ObjectProperty(None)
def get_nodes(self):
nodes = self.get_selectable_nodes()
if self.nodes_order_reversed:
nodes = nodes[::-1]
if not nodes:
return None, None
selected = self.selected_nodes
if not selected: # nothing selected, select the first
self.selected_row = 0
self.select_row(nodes)
return None, None
if len(nodes) == 1: # the only selectable node is selected already
return None, None
last = nodes.index(selected[-1])
self.clear_selection()
return last, nodes
def select_next(self, obj):
''' Select next row '''
self.obj = obj
last, nodes = self.get_nodes()
if not nodes:
return
if last == len(nodes) - 1:
self.selected_row = nodes[0]
else:
self.selected_row = nodes[last + 1]
self.selected_row += self.obj.total_col_headings
self.select_row(nodes)
def select_previous(self, obj):
''' Select previous row '''
self.obj = obj
last, nodes = self.get_nodes()
if not nodes:
return
if not last:
self.selected_row = nodes[-1]
else:
self.selected_row = nodes[last - 1]
self.selected_row -= self.obj.total_col_headings
self.select_row(nodes)
def select_current(self, obj):
''' Select current row '''
self.obj = obj
last, nodes = self.get_nodes()
if not nodes:
return
self.select_row(nodes)
def select_row(self, nodes):
col = self.obj.rv_data[self.selected_row]['range']
for x in range(col[0], col[1] + 1):
self.select_node(nodes[x])
class SelectableButton(RecycleDataViewBehavior, Button):
''' Add selection support to the Button '''
index = None
selected = BooleanProperty(False)
selectable = BooleanProperty(True)
def refresh_view_attrs(self, rv, index, data):
''' Catch and handle the view changes '''
self.index = index
return super(SelectableButton, self).refresh_view_attrs(rv, index, data)
def on_touch_down(self, touch):
''' Add selection on touch down '''
if super(SelectableButton, self).on_touch_down(touch):
return True
if self.collide_point(*touch.pos) and self.selectable:
print("on_touch_down: self=", self)
return self.parent.select_with_touch(self.index, touch)
def apply_selection(self, rv, index, is_selected):
''' Respond to the selection of items in the view. '''
self.selected = is_selected
self.text_size = self.size
if index == rv.data[index]['range'][0]:
self.halign = 'right'
else:
self.halign = 'left'
class HeaderCell(Label):
pass
class TableHeader(ScrollView):
"""Fixed table header that scrolls x with the data table"""
header = ObjectProperty(None)
col_headings = ListProperty([])
cols_minimum = DictProperty({})
def __init__(self, **kwargs):
super(TableHeader, self).__init__(**kwargs)
self.db = lite.connect('chinook.db')
self.db_cursor = self.db.cursor()
self.get_table_column_headings()
def get_table_column_headings(self):
self.db_cursor.execute("PRAGMA table_info(customers)")
col_headings = self.db_cursor.fetchall()
for col_heading in col_headings:
data_type = col_heading[2]
if data_type == "INTEGER":
self.cols_minimum[col_heading[0]] = 100
else:
self.cols_minimum[col_heading[0]] = int(re.findall(r'd+', data_type).pop(0)) * 5
self.col_headings.append(col_heading[1])
self.header.add_widget(HeaderCell(text=col_heading[1], width=self.cols_minimum[col_heading[0]]))
class RV(RecycleView):
row_data = ()
rv_data = ListProperty([])
row_controller = ObjectProperty(None)
total_col_headings = NumericProperty(0)
cols_minimum = DictProperty({})
table_header = ObjectProperty(None)
def __init__(self, table_header, **kwargs):
super(RV, self).__init__(**kwargs)
self.table_header = table_header
self.total_col_headings = len(table_header.col_headings)
self.cols_minimum = table_header.cols_minimum
self.database_connection()
self.get_states()
Clock.schedule_once(self.set_default_first_row, .0005)
self._request_keyboard()
def database_connection(self):
self.db = lite.connect('chinook.db')
self.db_cursor = self.db.cursor()
def _request_keyboard(self):
self._keyboard = Window.request_keyboard(
self._keyboard_closed, self, 'text'
)
if self._keyboard.widget:
# If it exists, this widget is a VKeyboard object which you can use
# to change the keyboard layout.
pass
self._keyboard.bind(on_key_down=self._on_keyboard_down)
def _keyboard_closed(self):
self._keyboard.unbind(on_key_down=self._on_keyboard_down)
self._keyboard = None
def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
if keycode[1] == 'down': # keycode[274, 'down'] pressed
# Respond to keyboard down arrow pressed
self.display_keystrokes(keyboard, keycode, text, modifiers)
self.row_controller.select_next(self)
elif keycode[1] == 'up': # keycode[273, 'up] pressed
# Respond to keyboard up arrow pressed
self.display_keystrokes(keyboard, keycode, text, modifiers)
self.row_controller.select_previous(self)
elif len(modifiers) > 0 and modifiers[0] == 'ctrl' and text == 'e': # ctrl + e pressed
# Respond to keyboard ctrl + e pressed, and call Popup
self.display_keystrokes(keyboard, keycode, text, modifiers)
self.on_keyboard_select()
# Keycode is composed of an integer + a string
# If we hit escape, release the keyboard
if keycode[1] == 'escape':
keyboard.release()
# Return True to accept the key. Otherwise, it will be used by
# the system.
return True
def display_keystrokes(self, keyboard, keycode, text, modifiers):
print("
The key", keycode, "have been pressed")
print(" - text is %r" % text)
print(" - modifiers are %r" % modifiers)
def on_keyboard_select(self):
''' Respond to keyboard event to call Popup '''
# setup row data for Popup
self.setup_row_data(self.rv_data[self.row_controller.selected_row]['Index'])
# call Popup
self.popup_callback()
def on_mouse_select(self, instance):
''' Respond to mouse event to call Popup '''
if self.row_controller.selected_row != instance.index:
# Mouse clicked on row is not equal to current selected row
self.row_controller.selected_row = instance.index
# Hightlight mouse clicked/selected row
self.row_controller.select_current(self)
# setup row data for Popup
self.setup_row_data(self.rv_data[instance.index]['Index'])
# call Popup
self.popup_callback()
# enable keyboard request
self._request_keyboard()
def setup_row_data(self, value):
self.db_cursor.execute("SELECT * FROM customers WHERE CustomerId=?", value)
self.row_data = self.db_cursor.fetchone()
def popup_callback(self):
''' Instantiate and Open Popup '''
popup = EditStatePopup(self)
popup.open()
def set_default_first_row(self, dt):
''' Set default first row as selected '''
self.row_controller.select_next(self)
def get_states(self):
self.db_cursor.execute("SELECT * FROM customers ORDER BY CustomerId ASC")
rows = self.db_cursor.fetchall()
data = []
low = 0
high = self.total_col_headings - 1
for row in rows:
for i in range(len(row)):
data.append([row[i], row[0], [low, high]])
low += self.total_col_headings
high += self.total_col_headings
self.rv_data = [{'text': str(x[0]), 'Index': str(x[1]), 'range': x[2], 'selectable': True} for x in data]
class Table(BoxLayout):
rv = ObjectProperty(None)
def __init__(self, **kwargs):
super(Table, self).__init__(**kwargs)
self.orientation = "vertical"
self.header = TableHeader()
self.rv = RV(self.header)
self.rv.fbind('scroll_x', self.scroll_with_header)
self.add_widget(self.header)
self.add_widget(self.rv)
def scroll_with_header(self, obj, value):
self.header.scroll_x = value
class MainMenu(BoxLayout):
states_cities_or_areas = ObjectProperty(None)
table = ObjectProperty(None)
def display_states(self):
self.remove_widgets()
self.table = Table()
self.states_cities_or_areas.add_widget(self.table)
def remove_widgets(self):
self.states_cities_or_areas.clear_widgets()
class TestApp(App):
title = "test"
def build(self):
return MainMenu()
if __name__ == '__main__':
TestApp().run()
#:kivy 1.10.0
<PopupLabelCell>
size_hint: (None, None)
height: 30
text_size: self.size
halign: "left"
valign: "middle"
<EditStatePopup>:
container: container
size_hint: None, None
size: 400, 275
title_size: 20
# title_font: "Verdana"
auto_dismiss: False
BoxLayout:
orientation: "vertical"
ScrollView:
bar_width: 10
bar_color: 1, 0, 0, 1 # red
bar_inactive_color: 0, 0, 1, 1 # blue
effect_cls: "ScrollEffect"
scroll_type: ['bars']
size_hint: (1, None)
GridLayout:
id: container
cols: 2
row_default_height: 30
cols_minimum: {0: 100, 1: 300}
# spacing: 10, 10
# padding: 20, 20
size_hint: (None, None)
height: self.minimum_height
BoxLayout:
Button:
size_hint: 1, 0.2
text: "Save Changes"
on_release:
root.dismiss()
Button:
size_hint: 1, 0.2
text: "Cancel Changes"
on_release: root.dismiss()
<SelectableButton>:
canvas.before:
Color:
rgba: (0, 0.517, 0.705, 1) if self.selected else (0, 0.517, 0.705, 1)
Rectangle:
pos: self.pos
size: self.size
background_color: [1, 0, 0, 1] if self.selected else [1, 1, 1, 1] # dark red else dark grey
on_press: app.root.table.rv.on_mouse_select(self)
<HeaderCell>
size_hint: (None, None)
height: 25
text_size: self.size
halign: "left"
valign: "middle"
background_disabled_normal: ''
disabled_color: (1, 1, 1, 1)
canvas.before:
Color:
rgba: 1, 0.502, 0, 1
Rectangle:
pos: self.pos
size: self.size
<TableHeader>:
header: header
bar_width: 0
do_scroll: False
size_hint: (1, None)
height: 25
effect_cls: "ScrollEffect"
GridLayout:
id: header
rows: 1
cols_minimum: root.cols_minimum
size_hint: (None, None)
width: self.minimum_width
height: self.minimum_height
<RV>:
row_controller: row_controller
bar_width: 10
bar_color: 1, 0, 0, 1 # red
bar_inactive_color: 0, 0, 1, 1 # blue
effect_cls: "ScrollEffect"
scroll_type: ['bars']
data: root.rv_data
viewclass: 'SelectableButton'
SelectableRecycleGridLayout:
id: row_controller
key_selection: 'selectable'
cols: root.total_col_headings
cols_minimum: root.cols_minimum
default_size: None, dp(26)
default_size_hint: 1, None
size_hint: None, None
height: self.minimum_height
width: self.minimum_width
orientation: 'vertical'
multiselect: True
touch_multiselect: True
<MenuButton@Button>:
text_size: self.size
valign: "middle"
padding_x: 5
size : (80,30)
size_hint : (None, None)
background_color: 90 , 90, 90, 90
background_normal: ''
color: 0, 0.517, 0.705, 1
border: (0, 10, 0, 0)
<MainMenu>:
states_cities_or_areas: states_cities_or_areas
BoxLayout:
orientation: 'vertical'
BoxLayout:
canvas.before:
Rectangle:
pos: self.pos
size: self.size
size_hint_y: 1
MenuButton:
id: btn
text: 'Test'
size : (60,30)
on_release: root.display_states()
BoxLayout:
canvas.before:
Rectangle:
pos: self.pos
size: self.size
Color:
rgb: (1,1,1)
Label:
size_hint_x: 45
BoxLayout:
id: states_cities_or_areas
size_hint_y: 10
Label:
size_hint_y: 1
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