我正在尝试在非 Activity 类中显示对话框.基本上,我在我的应用程序中检测到一个对象,我想显示一个对话框然后切换活动.我在我的 logcat 中收到java.lang.RuntimeException:无法在未调用 Looper.prepare() 的线程内创建处理程序".
I am trying to display a dialog in a non-Activity class. Basically, I detect an object in my app, I would like to display a dialog and then switch activities. I'm getting a "java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()" in my logcat.
这是我的一些代码:
public ImageTargetsRenderer(Context context) {
this.context = context;
mDialog = new ProgressDialog(context);
}
public void onDrawFrame(GL10 gl) {
testFlag = 0;
// DO NOT RENDER IF THERE IS NO TRACKABLE
if (!mIsActive)
return;
// Call our native function to render content
// RENDER IF THERE IS A TRACKABLE
testFlag = renderFrame();
System.err.println("ImageTargetsRenderer reports: " + testFlag);
if(testFlag > 0 && frameCount > 5)
{
frameCount = 0;
System.err.println("Starting to switch activities.");
mDialog.setTitle("Please wait");
mDialog.setMessage("Please wait");
mDialog.show();
new Thread() {
public void run() {
try{
sleep(5000);
} catch (Exception e) { }
// Dismiss the Dialog
mDialog.dismiss();
}
}.start();
Intent myIntent = new Intent(context, FlashActivity.class);
myIntent.putExtra("com.qualcomm.QCARSamples.ImageTargets.flagTest", testFlag);
myIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
context.startActivity(myIntent);
testFlag = 0;
return;
}
frameCount++;
}
你的 Dialog 应该从 UIthread 调用,所以尝试使用它,
Your Dialog should be called from the UIthread so try to use this,
context.this.runOnUiThread(new Runnable() {
@Override
public void run() {
mDialog.show();
}
});
希望这行得通.
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