这个问题已经出现了好几次,我已经阅读了所有的答案,但我还没有看到一个真正可靠的方法来处理这个问题.在我的解决方案中,我使用从调用 Activity
到 AlertDialog
的侦听器,如下所示:
This question has come up several times and I've read all the answers, but I haven't seen a truly robust way to handle this. In my solution, I am using listeners from the calling Activity
to the AlertDialog
like so:
public class MyDialogFragment extends DialogFragment {
public interface MyDialogFragmentListener {
public void onReturnValue(String foo);
}
public void init(boolean someValue)
{
sSomeValue = someValue;
listeners = new ArrayList<MyDialogFragmentListener>();
}
static boolean sSomeValue;
private static ArrayList<MyDialogFragmentListener> listeners;
public void addMyDialogFragmentListener(MyDialogFragmentListener l)
{
listeners.add(l);
}
public void removeMyDialogFragmentListener(MyDialogFragmentListener l)
{
listeners.remove(l);
}
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setTitle(R.string.title)
.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int id) {
for (MyDialogFragmentListener listener : listeners) {
listener.onReturnValue("some value");
}
}
})
.setNegativeButton(R.string.cancel, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
// User cancelled the dialog
// Nothing to do but exit
}
});
if (sSomeValue) {
builder.setMessage(R.string.some_value_message);
} else {
builder.setMessage(R.string.not_some_value_message);
}
// Create the AlertDialog object and return it
return builder.create();
}
}
然后在调用Activity
中,我正常实例化对象,通过init
传入任何参数并设置我的监听器.
Then in the calling Activity
, I instantiate the object normally, pass in any arguments through init
and set my listener.
问题出在:当您在对话框打开时旋转设备并更改方向时,Activity
和 MyDialogFragment
对象都会重新创建.为了确保输入值不会搞砸,我将初始化值设置为 static
.这对我来说感觉很奇怪,但由于一次只会有一个这样的对话,我可以接受.问题出在返回值上.原始侦听器将被调用.这很好,因为该对象仍然存在,但如果需要更新 Activity
上的 UI(存在),它不会被更新,因为 newActivity
实例现在正在控制 UI.
Here's the problem: when you rotate the device and change orientation while the dialog is open, both the Activity
and MyDialogFragment
objects get re-created. To ensure that the input values don't get screwed up, I am setting my initialized values as static
. This feels hacky to me, but since there will only be one such dialog at a time, I am ok with it. Where the problem comes in is with the return value. The original listener will get called. That's fine because the object still exists, but if there is a requirement to update the UI on the Activity
(which there is), it won't get updated because the new Activity
instance is now controlling the UI.
我正在考虑的一个解决方案是将对话框类中的 getActivity()
强制转换为我的 Activity
并强制对话框本身添加侦听器,而不是调用 <代码>活动代码>做.但这感觉就像是黑客的滚雪球.
One solution I am considering is casting getActivity()
in the dialog class to my Activity
and forcing the dialog itself to add a listener, rather than having the calling Activity
do it. But this just feels like a snowballing of hacks.
优雅地处理这个问题的最佳做法是什么?
What is the best practice for handling this gracefully?
你在正确的轨道上,我按照Android 开发者 - 使用 DialogFragments 文章.
You are on the right track, I follow the method recommended by the Android Developers - Using DialogFragments article.
您创建 DialogFragment 并定义 Activity 将实现的接口,就像您在上面所做的那样:
You create your DialogFragment and define an interface that the Activity will implement, like you have done above with this:
public interface MyDialogFragmentListener {
public void onReturnValue(String foo);
}
然后在DialogFragment中,当你想将结果返回给Activity时,你将Activity投射到界面中:
Then in the DialogFragment when you want to return the result to the Activity you cast the activity to the interface:
@Override
public void onClick(DialogInterface dialog, int id) {
MyDialogFragmentListener activity = (MyDialogFragmentListener) getActivity();
activity.onReturnValue("some value");
}
然后在 Activity
中实现该接口并获取值:
Then in the Activity
you implement that interface and grab the value:
public class MyActivity implements MyDialogFragmentListener {
...
@Override
public void onReturnValue(String foo) {
Log.i("onReturnValue", "Got value " + foo + " back from Dialog!");
}
}
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