C++ code for state machine(状态机的 C++ 代码)
Double dispatch/multimethods in C++(C++ 中的双重调度/多方法)
Decorator pattern in C++(C++中的装饰器模式)
How to name this key-oriented access-protection pattern?(如何命名这种面向密钥的访问保护模式?)
Circular Dependency in C++(C++中的循环依赖)
Memory management patterns in C++(C++ 中的内存管理模式)
Static polymorphism definition and implementation(静态多态定义与实现)
clean C++ granular friend equivalent? (Answer: Attorney-Client Idiom)(干净的 C++ 粒度朋友等价物?(答案:律师-客
Is it bad practice to allocate memory in a DLL and give a pointer to it to a client app?(在 DLL 中分配内存并将指向
friend class with limited access(访问受限的朋友类)
boost::asio and Active Object(boost::asio 和活动对象)
Generating an interface without virtual functions?(生成没有虚函数的接口?)