嘿,我知道绘制椭圆/矩形并使用填充它很简单
Hey I know that it is simple to draw oval/rectangle and fill it using
g.fillOval(30, 40, 20, 20);
但是如何画一个三角形呢?最好有随机坐标.
but how to draw a triangle? It would be the best if it would have random coordinates.
根据您的需要,至少有两种基本方法可以实现这一目标.
There are at least two basics ways you can achieve this, based on your needs.
您可以使用 Polygon
或者你可以使用 2D Graphics Shape API一个>
您可能会选择哪一种取决于您的要求.Polygon
要求您提前知道点在 3D 空间中的位置,而 Shape
API 让您可以更自由地定义形状,而无需事先关心位置.
Which you might choose comes down to your requirements. Polygon
requires you to know, in advance the position of the points within 3D space, where the Shape
API gives you more freedom to define the shape without caring about the position in advance.
这使得 Shape
API 更加灵活,因为您可以定义一次形状,然后根据需要简单地转换 Graphics
上下文并重新绘制它.
This makes the Shape
API more flexible, in that you can define the shape once and simply translate the Graphics
context as needed and repaint it.
例如...
红色是Polygon
,绿色是Shape
,翻译成位置...
Red is a Polygon
, green is a Shape
, which is translated into position...
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Polygon;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class TriangleTest {
public static void main(String[] args) {
new TriangleTest();
}
public TriangleTest() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private TriangleShape triangleShape;
private Polygon poly;
public TestPane() {
triangleShape = new TriangleShape(
new Point2D.Double(50, 0),
new Point2D.Double(100, 100),
new Point2D.Double(0, 100)
);
poly = new Polygon(
new int[]{50, 100, 0},
new int[]{0, 100, 100},
3);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(Color.RED);
g2d.fill(poly);
g2d.setColor(Color.GREEN);
g2d.translate(50, 100);
g2d.fill(triangleShape);
g2d.dispose();
}
}
public class TriangleShape extends Path2D.Double {
public TriangleShape(Point2D... points) {
moveTo(points[0].getX(), points[0].getY());
lineTo(points[1].getX(), points[1].getY());
lineTo(points[2].getX(), points[2].getY());
closePath();
}
}
}
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