我的应用程序显示了许多自定义对话框,例如是/否或接受/取消决定,当我编写代码时,我意识到有很多代码重复,遵循相同的架构.
My app shows many custom dialog like Yes/No or Accept/Cancel decissions and, while I was coding, I realized that there are so much code repeated, following the same schema.
我想构建一个通用类,但我不知道该怎么做,或者更确切地说,我必须做的正确方法(接口、抽象类、继承、静态类……)
I want to build a general class but I don't know how to do it or, more exactly, the correct way that I have to do it(interfaces, abstract classes, inheritance, static classes, ...)
这是我目前的课程:
public class DialogTwoOptions extends Dialog {
TextView title_tv;
// Button yes_btn, no_btn;
public DialogTwoOptions(Context context)
{
super(context);
setContentView(R.layout.dialogo_sino); // a simple layout with a TextView and Two Buttons
title_tv = (TextView) findViewById(R.id.dialogo_titulo_sino);
// yes_btn = (Button) findViewById(R.id.dialogo_aceptar);
// no_btn = (Button) findViewById(R.id.dialogo_cancelar);
View v = getWindow().getDecorView();
v.setBackgroundResource(android.R.color.transparent);
}
public void quitDialog(View v) {
if (isShowing()) dismiss();
}
public void setTitle(String title) {
title_tv.setText(title);
}
}
当我需要使用这个类时,这就是我正在做的事情:
And this is what I am doing when I need to use this class:
final DialogTwoOptions dialog = new DialogTwoOptions(this);
Button yes = (Button) dialog.findViewById(R.id.dialog_yes_btn);
Button no = (Button) dialog.findViewById(R.id.dialog_no_btn);
yes.setOnClickListener(new Button.OnClickListener()
{
public void onClick(View v) {
dialog.dismiss();
// Do something
}
});
no.setOnClickListener(new Button.OnClickListener()
{
public void onClick(View v) {
dialog.dismiss();
// Do something
}
});
dialog.show();
我确信它是可以改进的,但是你怎么能这样做呢?
I am sure that it is improvable, but how could you do this?
谢谢
首先创建一个 Base DialogFragment 来保存 Activity 的实例.因此,当 Dialog 附加到 Activity 时,您将知道创建它的 Activity 的实例.
First create an Base DialogFragment to keep hold of the instance of the Activity. So when the Dialog is attached to the Activity , you will know the instance of the Activity which created it.
public abstract class BaseDialogFragment<T> extends DialogFragment {
private T mActivityInstance;
public final T getActivityInstance() {
return mActivityInstance;
}
@Override
public void onAttach(Activity activity) {
mActivityInstance = (T) activity;
super.onAttach(activity);
}
@Override
public void onDetach() {
super.onDetach();
mActivityInstance = null;
}
}
然后,创建一个扩展 BaseDialogFragment
public class GeneralDialogFragment extends BaseDialogFragment<GeneralDialogFragment.OnDialogFragmentClickListener> {
// interface to handle the dialog click back to the Activity
public interface OnDialogFragmentClickListener {
public void onOkClicked(GeneralDialogFragment dialog);
public void onCancelClicked(GeneralDialogFragment dialog);
}
// Create an instance of the Dialog with the input
public static GeneralDialogFragment newInstance(String title, String message) {
GeneralDialogFragment frag = new GeneralDialogFragment();
Bundle args = new Bundle();
args.putString("title", title);
args.putString("msg", message);
frag.setArguments(args);
return frag;
}
// Create a Dialog using default AlertDialog builder , if not inflate custom view in onCreateView
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
return new AlertDialog.Builder(getActivity())
.setTitle(getArguments().getString("title"))
.setMessage(getArguments().getString("message"))
.setCancelable(false)
.setPositiveButton("OK",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
// Positive button clicked
getActivityInstance().onOkClicked(GeneralDialogFragment.this);
}
}
)
.setNegativeButton("Cancel",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int whichButton) {
// negative button clicked
getActivityInstance().onCancelClicked(GeneralDialogFragment.this);
}
}
)
.create();
}
}
如果您需要为对话框使用自己的自定义布局,请在 onCreateView 中填充布局并删除 onCreateDialog .但是像我在 onCreateDialog 中解释的那样在 onCreateView 中添加点击监听器
If you need to use your own custom layout for dialog,then inflate a layout in onCreateView and remove onCreateDialog . But Add the click listeners in onCreateView like i explained in onCreateDialog
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.activity_dialog, container, false);
return view;
}
那么,在你的Activity中需要实现一个interface来处理dialog
Then , In your Activity need to implement an interface to handle the action in dialog
public class TryMeActivity extends
FragmentActivity implements GeneralDialogFragment.OnDialogFragmentClickListener {
@Override
public void onOkClicked(GeneralDialogFragment dialog) {
// do your stuff
}
@Override
public void onCancelClicked(GeneralDialogFragment dialog) {
// do your stuff
}
}
最后,在需要时显示 Activity 中的 Dialog,像这样
Finally, Show the Dialog from your Activity when required, like this
GeneralDialogFragment generalDialogFragment =
GeneralDialogFragment.newInstance("title", "message");
generalDialogFragment.show(getSupportFragmentManager(),"dialog");
希望这会有所帮助.我确信这种方法是优化的方法之一,但也可能有不同的方法.
Hope this helps. I am sure this approach is one of the optimized way, but there could be also different approaches .
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