当我使用这段代码时:
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "MtxJungleGameMenu";
cfg.useGL20 = false;
cfg.width = 800;
cfg.height = 480;
new LwjglApplication(new MainStarter(), cfg);
}
}
我遇到这样的异常:
线程LWJGL 应用程序"com.badlogic.gdx.utils.GdxRuntimeException 中的异常:com.badlogic.gdx.utils.GdxRuntimeException:视频驱动程序不支持 OpenGL.
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
有什么帮助吗?
把这段代码System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", "true");
Put this code System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", "true");
在我的情况下问题解决了.这将允许 libgdx 以软件 openGL 模式运行.
Problem solved in my case.. this will allow libgdx to run as software openGL mode.
您的代码将如下所示.
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
System.setProperty("org.lwjgl.opengl.Display.allowSoftwareOpenGL", "true");
cfg.title = "MtxJungleGameMenu";
cfg.useGL20 = false;
cfg.width = 800;
cfg.height = 480;
new LwjglApplication(new MainStarter(), cfg);
}
}
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