是否可以在 Unity 中为图像(画布的组件)添加onClick"功能?
Is it possible add "onClick" function to an Image (a component of a canvas) in Unity ?
var obj = new GameObject();
Image NewImage = obj.AddComponent<Image>();
NewImage.sprite = Resources.Load<Sprite>(a + "/" + obj.name) as Sprite;
obj.SetActive(true);
obj.AddComponent<ClickAction>();
如何为onClick"事件添加操作?
How can I add action for "onClick" event?
假设 ClickAction
是您的脚本,您可以通过以下方式实现 OnClick
功能:
Supposing that ClickAction
is your script, you could implement the OnClick
functionality in the following way:
using UnityEngine.EventSystems;
public class ClickAction : MonoBehaviour, IPointerClickHandler
{
public void OnPointerClick(PointerEventData eventData)
{
// OnClick code goes here ...
}
}
命名空间 UnityEngine.EventSystems
为您提供 IPointerClickHandler
接口.当你的图片被点击时,OnPointerClick
里面的代码会运行.
The namespace UnityEngine.EventSystems
supplies you with the IPointerClickHandler
interface. When your image is clicked, the code inside OnPointerClick
will run.
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