考虑这个函数模板:
template<typename T>
unsigned long f(void *) { return 0;}
现在,我将 f
和 f
的地址打印为:
Now, I print the addresses of f<A>
and f<B>
as:
std::cout << (void*)f<A> << std::endl;
std::cout << (void*)f<B> << std::endl;
如果在 MSVS10 中编译,为什么它们打印相同的地址?它们不是两个不同的功能,因此应该打印不同的地址吗?
Why do they print the same address if compiled in MSVS10? Are they not two different functions and therefore should print different addresses?
更新:
我意识到在 ideone 上,它会打印不同的地址.MSVS10 优化了代码,因为该函数不以任何方式依赖 T
,因此它产生相同的函数.@Mark 对此的回答和评论很有价值.:-)
I realized that on ideone, it prints the different address. MSVS10 optimizes the code, as the function doesn't depend on T
in any way, so it produces same function. @Mark's answer and comments on this are valuable. :-)
由于函数不依赖模板参数,编译器可以将所有实例化为一个函数.
Since the function doesn't depend on the template parameter, the compiler can condense all instantiations into a single function.
我不知道你为什么得到 1
作为地址.
I don't know why you get 1
for the address.
我用我的真实代码进行了试验,并得出结论,@Mark 上面所说的在这里非常重要:
I experimented with my real code, and concluded that what @Mark said above is very important here :
由于函数不依赖于模板参数,编译器可以将所有实例化为一个函数.
我还得出一个结论,如果函数体依赖于T*
,而不是T
,它仍然为我的不同类型参数生成相同的函数真正的代码(虽然不是在 ideone 上).然而,如果它依赖于 T
,那么它会产生不同的函数,因为 sizeof(T)
对于不同的类型参数是不同的(对我来说很幸运).
I also came to a conclusion that if the function-body depends on T*
, not on T
, it still produces the same function for different type arguments in my real code (not on ideone, though). However, if it depends on T
, then it produces different functions, because sizeof(T)
differs (fortunately for me) for different type arguments.
所以我在函数模板中添加了一个 T
类型的虚拟 automatic 变量,这样函数就可以依赖于 T
的大小从而强制它产生不同的功能.
So I added a dummy automatic variable of type T
in the function template, so that the function could depend on the size of T
so as to force it to produce different functions.
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