我不知道这是否属实,但是当我阅读有关提供问题的网站之一的常见问题解答时,我发现了一些引起我注意的东西:
I don't know if this is true, but when I was reading FAQ on one of the problem providing sites, I found something, that poke my attention:
检查您的输入/输出方法.在 C++ 中,使用 cin 和 cout 太慢了.使用这些,您将保证无法通过大量输入或输出解决任何问题.改用 printf 和 scanf.
Check your input/output methods. In C++, using cin and cout is too slow. Use these, and you will guarantee not being able to solve any problem with a decent amount of input or output. Use printf and scanf instead.
有人可以澄清一下吗?在 C++ 程序中使用 scanf() 真的比使用 cin >> something 更快吗?如果是,在 C++ 程序中使用它是一个好习惯吗?我认为它是特定于 C 的,虽然我只是在学习 C++...
Can someone please clarify this? Is really using scanf() in C++ programs faster than using cin >> something ? If yes, that is it a good practice to use it in C++ programs? I thought that it was C specific, though I am just learning C++...
这是一个简单案例的快速测试:一个从标准输入读取数字列表并对所有数字进行异或的程序.
Here's a quick test of a simple case: a program to read a list of numbers from standard input and XOR all of the numbers.
iostream 版本:
#include <iostream>
int main(int argc, char **argv) {
int parity = 0;
int x;
while (std::cin >> x)
parity ^= x;
std::cout << parity << std::endl;
return 0;
}
scanf 版本:
#include <stdio.h>
int main(int argc, char **argv) {
int parity = 0;
int x;
while (1 == scanf("%d", &x))
parity ^= x;
printf("%d
", parity);
return 0;
}
结果
使用第三个程序,我生成了一个包含 33,280,276 个随机数的文本文件.执行时间为:
Using a third program, I generated a text file containing 33,280,276 random numbers. The execution times are:
iostream version: 24.3 seconds
scanf version: 6.4 seconds
改变编译器的优化设置似乎根本没有改变结果.
Changing the compiler's optimization settings didn't seem to change the results much at all.
因此:确实存在速度差异.
Thus: there really is a speed difference.
用户 clyfish 在下面指出速度差异主要是由于iostream I/O 函数与 CI/O 函数保持同步.我们可以通过调用 std::ios::sync_with_stdio(false);
:
User clyfish points out below that the speed difference is largely due to the iostream I/O functions maintaining synchronization with the C I/O functions. We can turn this off with a call to std::ios::sync_with_stdio(false);
:
#include <iostream>
int main(int argc, char **argv) {
int parity = 0;
int x;
std::ios::sync_with_stdio(false);
while (std::cin >> x)
parity ^= x;
std::cout << parity << std::endl;
return 0;
}
新结果:
iostream version: 21.9 seconds
scanf version: 6.8 seconds
iostream with sync_with_stdio(false): 5.5 seconds
C++ iostream 胜出! 事实证明,这种内部同步/刷新通常会减慢 iostream i/o.如果我们不混合使用 stdio 和 iostream,我们可以将其关闭,然后 iostream 是最快的.
C++ iostream wins! It turns out that this internal syncing / flushing is what normally slows down iostream i/o. If we're not mixing stdio and iostream, we can turn it off, and then iostream is fastest.
代码:https://gist.github.com/3845568
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