我一直在为这种问题苦苦挣扎,所以我决定在这里提问.
I have been struggling with this kind of problem for a long time, so I decided to ask here.
class Base {
virtual ~Base();
};
class Derived1 : public Base { ... };
class Derived2 : public Base { ... };
...
// Copies the instance of derived class pointed by the *base pointer
Base* CreateCopy(Base* base);
该方法应该返回一个动态创建的副本,或者至少将对象存储在某些数据结构中的堆栈上,以避免返回临时地址"问题.
The method should return a dynamically created copy, or at least store the object on stack in some data structure to avoid "returning address of a temporary" problem.
实现上述方法的天真的方法是在一系列 if 语句中使用多个 typeid 或 dynamic_cast 来检查每个可能的派生类型,然后使用 new 运算符.还有其他更好的方法吗?
The naive approach to implement the above method would be using multiple typeids or dynamic_casts in a series of if-statements to check for each possible derived type and then use the new operator.
Is there any other, better approach?
P.S.:我知道,使用智能指针可以避免这个问题,但我对没有一堆库的简约方法感兴趣.
P.S.: I know, that the this problem can be avoided using smart pointers, but I am interested in the minimalistic approach, without a bunch of libraries.
您在基类中添加一个 virtual Base* clone() const = 0; 并在您的派生类中适当地实现它.如果你的 Base 不是抽象的,你当然可以调用它的复制构造函数,但这有点危险:如果你忘记在派生类中实现它,你会得到(可能不需要的)切片.
You add a virtual Base* clone() const = 0; in your base class and implement it appropriately in your Derived classes. If your Base is not abstract, you can of course call its copy-constructor, but that's a bit dangerous: If you forget to implement it in a derived class, you'll get (probably unwanted) slicing.
如果您不想复制该代码,您可以使用 CRTP 惯用语通过模板实现功能:
If you don't want to duplicate that code, you can use the CRTP idiom to implement the function via a template:
template <class Derived>
class DerivationHelper : public Base
{
public:
virtual Base* clone() const
{
return new Derived(static_cast<const Derived&>(*this)); // call the copy ctor.
}
};
class Derived1 : public DerivationHelper <Derived1> { ... };
class Derived2 : public DerivationHelper <Derived2> { ... };
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